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National Cyber Leap Year Summit 2009:  

Exploring Paths to New Cyber Security Paradigms  

Draft Report of Participants’ Ideas 

 

August 24, 2009 

New Game: Moving from forensics to real-time diagnosis. 

This document explores Health-Inspired Network Defense (renamed as Nature-Inspired Cyber Health) as a path to this new game. 

The following ideas were captured in unedited form at the National Cyber Leap Year Summit. The ideas are a summary of the discussion of the participants in the Nature-Inspired Cyber Health session.  They do not necessarily represent the opinions of the co-editors or the organizations they represent. The Summit is managed by QinetiQ North America at the request of the NITRD Program, Office of the Assistant Secretary of Defense Networks and Information Integration, and the White House Office of Science and Technology Policy. 

Please provide your comments, if any, by September 3, 2009 for utilization by the Summit’s program co-chairs. To add a comment, select the “Add” tab in the left navigation menu, select (highlight) the portion of the document you are commenting on, and provide your comment.  If commenting on an entire section, you may select the section heading to anchor your comment.

If you have any further questions or comments, please visit the National Cyber Leap Year Web site at the following address: http://www.nitrd.gov/NCLYSummit.aspx, or send email to leapyear@nitrd.gov.

What is the new game?  

Today, weeks and months may elapse before successful network penetrations are detected through laborious forensic analysis. Despite their potential to function with intelligence, today’s typical network components have very limited understanding of what passes through them, coupled with a correspondingly short memory. In medical terms, because we are not instrumenting for early detection of pathogens and their effects, our most common diagnoses are through autopsies of enterprises which have succumbed to attack. In the new game, network components have heightened ability to observe and record what is happening to and around them. With this new awareness of their health and safety they enjoy a range of options: they may take preventative measures, rejecting requests which do not fit the profile of what is good, a priori, for the network; they can build immunological responses to the malicious agents which they sense in real time; they may refine the evidence they capture for the pathologist, as a diagnosis of last resort, or to support the development of new prevention methods. The game consists of considering very dynamic rather than static network architectures. Recent networking developments intend to allow more flexible network where mobility is one of the most important features as well as the connection of any sort of computing and communication devices. The new game should be able to monitor and control such dynamical cyber environments. In other words, the game is about real-time distributed monitoring, control and diagnosis of very dynamic and flexible cyber environments.

 

Introduction: Nature-Inspired Cyber Health

We propose to change the game for protecting Cyber-systems by looking to nature for inspiration.  Examples in nature are the immune system, beneficial parasites, and social networks such as public health networks and social insects. The immune system protects the body remarkably well from panoply of threats that are continuously evolving in a dynamic and ever-changing environment.  Natural systems are far more complex than our cyber-systems but they are extremely robust, resilient, and effective.  Clearly, an investigation of these natural systems, such as the immune system, can be beneficial to changing the game for cyber-security.  In this working group we explored and developed the following four potential ‘Game Changing’ idea proposals:

These four potential game-changing ideas are described below.

 

 

1 Distributed Defense

1.1 Idea - Distributed Defense

1.2 Description

1.3 Inertia

1.4 Progress

1.5 Action Plan

1.6 Jump-Start Plan

 

 

2 Centers for Cyber Disease Control (CCDC) and Prevention

Provide similar public health system services for our national computer infrastructure.

2.1 Description

2.1.1 What is the Role of a Public Health System (PHS)?

2.1.2 What does a PHS do?

2.1.3 The Core Claim

2.2 Inertia

2.3 Progress

2.3.1 Why is this the Right Time?

2.4 Action Plan

2.4.1 Overall Recommendation Phase

2.5 Jump-Start Plan

Establish a community of interest to further develop the concept and evolving steps to produce an RFI and establish initial pilot with seed funding

 

 

3 Using Attack Vectors

We propose a set of offense techniques for cyber defense. This approach is roughly analogous to having some form of cyber pharmaceutical industry to deal with specific cyber pathogens.

 

       Background/Motivation

                - Hordes of vulnerable computers on the internet

                - Not secure because of apathy, ignorance, just don't care, etc.

                - Huge problem because of botnets, etc.

                - Attackers have vectors into those computers

                - Same vectors used to do good, e.g., patch

                - Do it without the user’s consent for the greater good, e.g, Oral Polio Vaccine (OPV)

- OPV transmits between individuals to provide ‘passive’ immunity. Passive immunity of OPV is a major reason behind the World Health Organization’s (W.H.O.) choice of OPV for the world-wide Polio eradiation campaign

 

3.1 Description

Three Approaches Proposed:  

  1.              1. Good Worms (aka gworms) 
  2.              2. Piggybacking (aka ride the worm)
  3.              3. Drive-By Downloads 

3.1.1 Idea #1: Good Worms (aka gworms) an old idea

3.1.1.1 Gworm Problems

3.1.2 Idea #2: Piggyback: Ride the Worm

3.1.2.1 Piggyback Benefits over gworms:
3.1.2.2 Challenges for Piggyback

3.1.3 Idea #3: Drive-By Downloads

3.1.3.1 The Pros and Cons of Drive-Bys

3.2 Inertia

3.3 Progress

3.4 Action Plan

3.5 Jump-Start Plan

 

UPDATE - WE WERE ABLE TO OBTAIN PRELIMINARY (AND PROMISING) SIMULATION DATA ON THE PIGGYBACK. WE HAVE FORMED A COLLABORATION GROUP BETWEEN LABS AT UCSD, LBL, AND LOS ALAMOS AND PLAN TO MEET WITHIN THE NEXT FEW WEEKS.  WE ARE PLANNING TO WRITE A MANUSCRIPT ON THE PIGGYBACK APPROACH.

 

 

4 Missing-Self Paradigm

4.1 Idea – Missing Paradigm

4.1.1 Background

4.2 Description

How can the Cyber system do this? 

Examples: The machine generates two random numbers

4.3 Inertia

4.4 Progress

4.5 Action Plan

Multi-dimensional, distributed characterization of “Primary and Secondary Self”

4.6 Jump-Start Plan

 

 

  1. cronyms  

Acronym 

Description 

BAA 

 

CCDC 

Cyber Disease Control 

CNCI  

Comprehensive National Cybersecurity Initiative 

DETER 

 

gworms  

Good Worms 

HPC 

 

MHC  

Major Histocompatibility Complex 

NCR 

 

OPV  

Oral Polio Vaccine 

PHS  

Public Health System 

RFA

 

RFP 

 

SBIR 

 

 (SCADA)

Supervisory Control And Data Acquisition 

STTR,  

 

TPM  

Trusted Platform Module 

V&V 

Verification and Validation 

WHO  

World Health Organization